Project Name: Mundane Monday
Published: September 2018
Duration: 4 Days
Project Type: Personal
Applications:
Modelling/UV Mapping: Maya
Texturing: Substance Painter and Photoshop
Rendering/Lighting: Unreal Engine
Description: The vision for this project was to create a breakfast scene on a cloudy, rainy Vancouver Monday morning. For the art style, my goal was to create a realistic looking environment with stylized aspects.
The biggest challenge for this project was modeling, UV mapping and texturing lots of assets in a short time.