Project Name: Pyrone: The Low-poly Witch
Published: September 2016
Duration: 30 Hours
Applications:
Modelling/UV Mapping: Maya
Rigging/Skinning: Maya
Texturing: Mudbox/ Photoshop
Lighting/Rendering: Maya/Mental Ray
Description: This Project was my first introduction to modeling, lighting, rigging and skinning in Maya and my first introduction to Mudbox.
The most important lesson I learn from this project was, skirts are not riggers’ friends. While I was designing the Witch in Photoshop, I thought it was a good idea to give her a long skirt. I realized my mistake while rigging but at the end, I made 2 rigs one for the Witch and one for the skirt and the problem was solved.
If I could change one thing about Pyrone today, I would make her even lower-poly.