Project Name: Winter in 1993
Published: December 2018
Duration: 1 Week
Project Type: Personal
Applications:
Modelling: Maya and Zbrush
UV Mapping: Maya
Texturing: Substance Painter and Photoshop
Rendering/Lighting: Marmoset Toolbag
Description: For this project, I wanted to create a room in the 90’s. I added some personal touches to the room such as putting my logo in the picture frame with my favorite X-Men.
I wanted to create a vintage and dreamy looking semi-realistic environment in a winter night.
I aimed to keep my poly-count as low as possible and designed this scene as a game-environment. For instance, the windows and the shelves are modeled action friendly, which means they are good for opening and closing.